Amiga Watch:
Tech Head Commentary On The Amiga Scene
By Roger B. Wyatt
Amiga Watch Homepage
Communique
2: More Than Just Another Pretty Face.
Say did you check out
the new interface design concepts on the New Techniques website?
They posted them around June 98. (http://www.newtekniques.com)
Now that's some Workbench. Very cool, its the direction the Amiga
needs to go in. I'm glad to see that the Amiga reanimator team
is surveying all of computerdom for examples of best practice.
That interface resonates with the look of MGI apps (http://www.mgisoft.com)
and MetaCreations too. That nifty weblike navigator design resonates
with the InXight (http://www.inxight.com) beyond GUI interface
concept.
Good.
All this visual exuberance
tells us that the Amiga Inc team has decided to dump the tired
old "Amiga needs to look like a serious business machine"
concept. I never did like the dull gray and blue color scheme
of the 2.04 Operating System and beyond. I guess it was some
designed challenged manager's, probably Gould's, idea of what
serious colors were. Everybody else just thought they were dull.
Besides what does 'business like' mean any more when business
itself is radically changing from Industrial age to Information
Age organizations. What's that all about Alfie?
Hey! We don't need another
Micro$loth Start bar, cluttering up the Workbench, do we? I mean
how goofy can Billy G get? What's in that Redmond coffee anyway?
A lot more than Java is my guess. With Windoze you have to hit
the Start bar to shut down the computer. To put it another way,
start me up to shut me down. Duh! Clearly not all that intuitive.
No the Amiga needs a more innovative approach than aping the
Wintel system.
With the AI approach it
looks like we are going to get an outstanding interface that
truly matches the outstanding underlying operating system. This
is good. That puts real action behind Jeff Schindler's words
about building an Amiga that will be a great leap forward in
computer innovation.
Pause. The audience shuffles
their collective feet. A few clearings of throats......
Well alright, the possiblity
of some action on AI's part. They do move at a rate second only
to geology in statelieness.
But some might say, like
the guy in the back over there, "Yes, but is it still an
Amiga?"
"Great question",
my smile curdles ...
I eyeball the geek. I'll
bet he's just a techno-obstructionist, trying to ground to a
halt all innovation to protect his investment in an A500 running
OS 1.3 , that he bought at a garage sale six years ago for thirty
bucks.
"Sure, well let's
talk about it."....
When we say "It has
an Amiga look and feel", what are we actually saying? Well,
for starters, small, tightly coded apps come immediately to mind.
Then there's fluid, integrated multitasking,
interprocess communications. And let's see, whimsical, graphics
intensive, and of course, resource demand lite. In a word, often
innovative, always creative.
These attributes when
converted into programming practice lead to a conservation of
resources programming ethic. And that I might add, is the sort
of thinking behind explaining why your Amiga is so fast, so powerful,
so able, and with so few hardware resources.
Think about it, the Amiga
has the computational hitting power of an Airmobile Division
(sort of a float like a butterfly, sting like a bee kind of thing)
while your basic Wintel power hog has the lumbering sledge hammer
hitting power of a Soviet Armored Division. Except for one thing,
all the tanks are made by Yugo and Edsel. After all Win95 users
have the benefit of spontaneous
crashes, broken apps, unexplained conflicts. (Maybe they got
an X-Files thing going on over there.)
To show you just how screwed
up the boys in Redmond are, its a Win98 selling point that the
upgrade fixes 3,000 bugs in Win95. Excuse me, but why are there
3,000 bugs in Win95 in the first place? All the versions of the
Amiga OS never had 3,000 bugs combined. It must be part of that
freedom to innovate thing that Billy G talks about as the defining
point in his fight with the
Department of Justice.
That's not the end of
it, nosireebob! After the boys in Microsoft's Operating Systems
Division have chugged a bunch of bloatware bytes into their new
creation, nothing lo-cal here, then the Apps guys lumber in.
All the Wintel apps belly up to the digital donut shop and bloat
up in response. "Hey! You got any more glazed ones back
there?" The Wintel programmers are gonna wear out a lot
of Jane Fonda exercise videos if they ever want to slim down
to the range of the svelte Amiga operating system and apps.....
"One two, and one
two, and one two, and stretch. Can you feel it burning?"
Say is that Steve Ballmer I see puffing away over there on the
left? Go Big Guy!
Did you ever realize that
all that bloatware costs you money? All that bloatware needs
more heavy metal to run. 32 megs are a minimum to run with a
Win98 set-up. Then we need more processing speed just to speed
up all the Big Boy bloatware code so that it executes at a reasonable
speed. 32 megs on an Amiga? Nirvana. Isn't it interesting how
my A3000 with its stock 030 CPU boots up so much faster than
my Wintel 586 CPU @ 120 mz running Win98? It isn't all that faster
with a Pentium II either.
Now, before we Amigoids
get all puffed out, shaking our tail feathers about how great
we are, we should remember that all this Amiga Uber Alles chauvinism
hype can blind us to truly genuine innovations that occur on
other platforms. For instance all that Amiga look and feel stuff
we were considering a few moments ago, you know, the small, tightly
coded apps, that stuff?, well you can find it elsewhere. These
fine attributes also characterize apps on several other platforms
as well. For instance Wav (http://www.dharbor.com) running on
Java, a fine modular Web-centric word processor, or most any
app on the late lamented Newton, and heaven forbid, even some
apps on Wintel, the Great Satan itself; apps from MGI (http://www.mgi.com),
MetaCreations, and the Opera browser. Think about it, Bryce 3D
from MetaCreations acts more like an Amiga app than Videoscape
3D, an early Amiga program, ever did.
To keep us humble we should
remember that from time to time Amiga programmers have blown
it.
Blown it big time.
The greatest failure of
the Amiga developer community has been to let the sub $500USD
digital video market slip off the platform over on to Wintel.
Now I mean $500 total, hardware and software included. There
are no sub $100 NLE (non-linear editors) that run on the Amiga.
There are no video digitizers, complete with onboard rock solid
sync sound, in the $200 range that run on the Amiga.
Impossible?
Well actually not, on
the dreaded Wintel, I can put together a very capable digital
video post-production system for around $500US complete. Here's
what I would get. Winnov's (http://www.winnov.com) Vidium AV
digitizer, let's see, that's $199. Then MGI (http://www.mgi.com)
makes VideoWave II, a NLE for $89. Check. Cosmigo has Promotion.
a PC DPaint clone, for $35. If you're really interested I could
even throw in a few alternatives. How about the Pinnacle VideoDirector
400 @ $199US for both the digitizer and the NLE? Yes there is
choice in this price range. And this stuff is selling like hotcakes.
Hello! Isn't this Amiga
territory?
Why is this? How did this
happen? After all a prime characteristic of the Amiga user community
can be summed up in the observation, People make things with
the Amiga. I mean just look at the mods and anim collection on
the Aminet. Amiga is the home of the garage media developer.
Now to get back to digital
video editing.
Sure, there are lots of
good Amiga editing solutions. From Newtek, the Flyer will roost
in your editing nest if you're ready to plunk down ten grand
for everything. Now 10K is a bargain if you're comparing the
Flyer to a 3/4 inch editing system, remember them? 3/4 inch too
obsolete for your tastes? Oh alright at 10K the Flyer is a bargain
when compared to a Beta SP post set-up. But who cares? That's
not the true garage gear that the wild eyed developers use. True,
Vidium digitized footage wouldn't make the grade at Babylon 5.
Not broadcast quality! But again, who cares? It looks great on
the Web. It's Webcast quality.
A sub one grand digital
video editing system is the equivalent of Super 8 film for the
nineties and beyond. But its oh so much better. At a 1K and under
price point these systems are tractor beams bringing in hobbyists,
independent media artists, mods makers, demo makers, gungho high
school students who stay up for 57 hours straight to finish a
demo just to impress their friends, home moviemakers, and very
importantly web and multimedia developers. None of them either
have a Beta SP rig sitting around in their garage or are interested
in an equivalent, all theirs for a mere $10,000USD. They are
interested in vmail, streaming video on the Web, and CD-ROM production
with DVDs closing fast. They could care about broadcast quality.
Yes, you can do it for under a grand on Wintel but not on the
Amiga. So let's not be so smug Amigoids. Better yet let's not
let it happen again. Even better let's develop a killer $500
system for the Amiga.
So where does all this
pontificating lead us to? Hopefully to several conclusions.
The Amiga can be the most
innovative computer platform in the world for the early years
of the next Millenimum. After all there is very little past baggage
to overcome. Jean Louis Gassee once
said to me' "All operating systems become cancerous with
age." (See http://tech-head.com/persona4.htm)
Well he's right.
Lean, modular, tightly
coded operating systems, like the Amiga's, have less of a problem
in the first place. In this regard an open system has a great
advantage. It can evolve. An open system is
a co-evolutionary system that can move forward, interacting with
all the best computing concepts no matter where they were invented.
As the Amiga comes back
from the cyberdead, it must reach out to like minded thinking
on other platforms. For example, a Java Virtual Machine is a
must. AI should take the lead, programming
one themselves, if the lagging Merapi and MOca projects keep
slipping. Amiga must embrace all open standards. It should be
universal data I/O, with unique applications on the platform.
USB, we need it. The is a war for eyeballs going on out there
in cyberspace and the Amiga needs to be aware. (http://tech-head.com/eyewar1.htm)
In the end what the phrase
'Amiga look and feel' is really all about comes down to six values.
They are imagination, innovation, connecting, resource conservation,
empowerment, and value. In spite of occasional missteps (putting
"Ghoul" and "Muddy" in charge of a billion
dollar a year computer company, comes immediatly to mind) the
Amiga implements these six values better than any other computational
environment.
So we have our first indications,
with those concept models of the new Amiga interface, that Amiga
Inc is on the right track and is moving the Amiga forward once
again to the forefront of computing.
Be Seeing You.
But before you go......
PS: A Note Regarding
My Amiga Perspective.
Many of you might wonder
why I am writing these communiques. Read on.
I have been an Amiga user
for almost a decade. Scarcely a day goes by that I don't use
my Amigas for some task important to my work or enjoyment. As
a active digital cinema maker I care about my tools. I care about
the Amiga a great deal. The Amiga plays important roles in many
of these projects. You can follow my explorations of a theory
of Digital Cinema at http://tech-head.com/cinema.htm.
I have co-developed Tech
Head Stories (http://tech-head.com/) in part as a web site for
garage digital filmmakers, garage multimedia developers, and
for examining the context that encourages these efforts, as well
as those interested in paradigmatic change, and the stories that
we all weave to make sense of it all.
The more I work with Macs
and Wintel, the more I am impressed with the robustness, elegance,
simplicity, and convenience of the Amiga OS. It is very good.
Multitasking matters. So does Arexx. Did you ever try to do batch
processing or make a macro in Photoshop? Say no more.
For me, the appeal of
the Amiga is it's sense of whimsey coupled with its status as
an artistic hacker's machine. For over a decade the Amiga has
fired the imagination of artists, independents, hackers, and
those that make up the leading edge of things. It invites imaginative
development of art, animation, music, multimedia, communication,
and software. The Amiga as a low cost, high performance machine,
flexible, and alive with possibility, has aided their efforts
greatly.
As efforts to breath new
life into this tradition evolve, upon these cyberpages, I will
be present with commentary and analysis, presenting a map charting
another road ahead.
Thank you,
Roger B. Wyatt
Remember when you need
analysis and insight.... Check the Tek.
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